Software: Unity 3D, Blender, Substance Designer, Substance Painter, Houdini
Tasks: Shaders, VFX, Procedural Modeling, Modeling, Animation
Step Inside the World of a Salmon
The Bone is an interactive virtual reality experience that lets you explore the inside of a wild salmon’s skull. Floating within, you’ll see otoliths growing and hear the fish’s voice taking shape. The journey is enriched by a unique sound design, including a traditional Sámi Yoik dedicated to this creature.


Reflecting on Nature and Our Role in It
Beyond the visuals, The Bone invites reflection on ecological and ethical questions. It explores farming, domestication, and the ways humans interact with Atlantic Salmon. As part of the ongoing Transpose project, it connects stories from different hemispheres, considering the balance between aquaculture, ancestral knowledge, and the management of marine life.




The Kelp is done in Houdini, UVs, Vertex Colors to be able to individually influence and animate the pieces via vertex offset.